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1: Asteroids
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2: Collisions
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3: Shooting
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4: Rate Limit
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5: Destruction
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6: Splitting
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7: Submit Your Repo
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This lesson's interactive features are locked, please to keep using them
Let's make things more interesting by allowing the player to shoot at the asteroids.
In our game, bullets:
CircleShape, similar to the Asteroid class.__init__ method that accepts x and y. It should call the parent class's __init__ method with x, y, and the SHOT_RADIUS.draw and update methods, just like you did in the Asteroid class.If everything looks right, run and submit the CLI tests.